/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2jfrozen.gameserver.network.serverpackets;

import java.util.logging.Logger;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.templates.L2Item;

/**
 * 5e 01 00 00 00 01 - added ? 02 - modified 7b 86 73 42 object id 08 00 00 00 body slot body slot 0000 ?? underwear
 * 0001 ear 0002 ear 0003 neck 0004 finger (magic ring) 0005 finger (magic ring) 0006 head (l.cap) 0007 r.hand (dagger)
 * 0008 l.hand (arrows) 0009 hands (short gloves) 000a chest (squire shirt) 000b legs (squire pants) 000c feet 000d ??
 * back 000e lr.hand (bow) format ddd
 * 
 * @version $Revision: 1.4.2.1.2.4 $ $Date: 2005/03/27 15:29:40 $
 */
public class EquipUpdate extends L2GameServerPacket
{
	private static final String _S__5E_EQUIPUPDATE = "[S] 4b EquipUpdate";
	private static Logger _log = Logger.getLogger(EquipUpdate.class.getName());

	private L2ItemInstance _item;
	private int _change;

	public EquipUpdate(L2ItemInstance item, int change)
	{
		_item = item;
		_change = change;
	}

	@Override
	protected final void writeImpl()
	{
		int bodypart = 0;
		writeC(0x4b);
		writeD(_change);
		writeD(_item.getObjectId());
		switch(_item.getItem().getBodyPart())
		{
			case L2Item.SLOT_L_EAR:
				bodypart = 0x01;
				break;
			case L2Item.SLOT_R_EAR:
				bodypart = 0x02;
				break;
			case L2Item.SLOT_NECK:
				bodypart = 0x03;
				break;
			case L2Item.SLOT_R_FINGER:
				bodypart = 0x04;
				break;
			case L2Item.SLOT_L_FINGER:
				bodypart = 0x05;
				break;
			case L2Item.SLOT_HEAD:
				bodypart = 0x06;
				break;
			case L2Item.SLOT_R_HAND:
				bodypart = 0x07;
				break;
			case L2Item.SLOT_L_HAND:
				bodypart = 0x08;
				break;
			case L2Item.SLOT_GLOVES:
				bodypart = 0x09;
				break;
			case L2Item.SLOT_CHEST:
				bodypart = 0x0a;
				break;
			case L2Item.SLOT_LEGS:
				bodypart = 0x0b;
				break;
			case L2Item.SLOT_FEET:
				bodypart = 0x0c;
				break;
			case L2Item.SLOT_BACK:
				bodypart = 0x0d;
				break;
			case L2Item.SLOT_LR_HAND:
				bodypart = 0x0e;
				break;
			case L2Item.SLOT_HAIR:
				bodypart = 0x0f;
				break;
		}

		if(Config.DEBUG)
		{
			_log.fine("body:" + bodypart);
		}
		writeD(bodypart);
	}

	/* (non-Javadoc)
	 * @see com.l2jfrozen.gameserver.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _S__5E_EQUIPUPDATE;
	}
}
